WinterJS Core Module Source Code
V8 Engine Integration and Optimization
Rust and V8 Interaction Implementation
// src/v8_integration.rs
use v8::{Isolate, Context, Script};
pub struct V8Runtime {
isolate: Isolate,
context: Context,
}
impl V8Runtime {
pub fn new() -> Self {
// Create V8 isolate instance
let isolate = Isolate::new(Default::default());
// Create execution context
let context = Context::new(&isolate);
V8Runtime { isolate, context }
}
pub fn execute_script(&mut self, code: &str) -> Result<String, String> {
// Enter V8 context
let scope = &mut v8::HandleScope::new(&self.isolate);
let context = self.context.enter(scope);
// Compile script
let script = match v8::Script::compile(context, code) {
Some(s) => s,
None => return Err("Script compilation failed".into()),
};
// Execute script
let result = match script.run(context) {
Some(r) => r,
None => return Err("Script execution failed".into()),
};
// Convert result to string
let result_str = match result.to_string(context) {
Some(s) => s.to_rust_string_lossy(scope),
None => return Err("Result conversion failed".into()),
};
Ok(result_str)
}
}
// V8 optimization strategy implementation
pub struct V8Optimizer {
warmup_scripts: Vec<String>,
}
impl V8Optimizer {
pub fn new() -> Self {
V8Optimizer {
warmup_scripts: vec![
"function add(a, b) { return a + b; }".into(),
"const arr = new Array(1000).fill(0);".into(),
],
}
}
pub fn warmup(&self, runtime: &mut V8Runtime) {
for script in &self.warmup_scripts {
runtime.execute_script(script).unwrap();
}
}
}
Module System Source Code Implementation
ESM Module Loader
// src/module_system/esm_loader.rs
use std::collections::HashMap;
use std::path::PathBuf;
use tokio::fs;
pub struct ESMLoader {
module_cache: HashMap<String, String>,
base_path: PathBuf,
}
impl ESMLoader {
pub fn new(base_path: PathBuf) -> Self {
ESMLoader {
module_cache: HashMap::new(),
base_path,
}
}
pub async fn load_module(&mut self, module_path: &str) -> Result<String, String> {
// Check cache
if let Some(cached) = self.module_cache.get(module_path) {
return Ok(cached.clone());
}
// Build full path
let full_path = self.base_path.join(module_path);
// Asynchronously read file
let content = fs::read_to_string(full_path)
.await
.map_err(|e| format!("Failed to read module: {}", e))?;
// Cache module
self.module_cache.insert(module_path.to_string(), content.clone());
Ok(content)
}
}
// Dynamic import optimization implementation
pub struct DynamicImportOptimizer {
preload_queue: Vec<String>,
}
impl DynamicImportOptimizer {
pub fn new() -> Self {
DynamicImportOptimizer {
preload_queue: Vec::new(),
}
}
pub fn predict_and_preload(&mut self, current_module: &str) {
// Simple prediction algorithm: predict dependencies based on current module name
if current_module.ends_with(".js") {
let predicted = current_module.replace(".js", "_utils.js");
self.preload_queue.push(predicted);
}
}
pub async fn preload_modules(&self, loader: &mut ESMLoader) {
for module in &self.preload_queue {
if !loader.module_cache.contains_key(module) {
let _ = loader.load_module(module).await;
}
}
}
}
Package Manager Core Logic
// src/tools/package_manager.rs
use semver::VersionReq;
use std::collections::HashMap;
pub struct PackageManager {
installed_packages: HashMap<String, VersionReq>,
}
impl PackageManager {
pub fn new() -> Self {
PackageManager {
installed_packages: HashMap::new(),
}
}
pub fn install(&mut self, name: &str, version_req: &str) -> Result<(), String> {
let req = VersionReq::parse(version_req)
.map_err(|e| format!("Invalid version requirement: {}", e))?;
// Simulate installation process
println!("Installing {}@{}", name, version_req);
self.installed_packages.insert(name.to_string(), req);
Ok(())
}
pub fn uninstall(&mut self, name: &str) -> Result<(), String> {
if self.installed_packages.remove(name).is_none() {
return Err(format!("Package {} not installed", name));
}
Ok(())
}
pub fn update(&mut self, name: &str, new_version_req: &str) -> Result<(), String> {
self.uninstall(name)?;
self.install(name, new_version_req)
}
}
Test Framework Integration
// src/tools/test_framework.rs
pub struct TestRunner {
test_cases: Vec<Box<dyn TestCase>>,
}
pub trait TestCase {
fn run(&self) -> bool;
fn name(&self) -> &str;
}
impl TestRunner {
pub fn new() -> Self {
TestRunner {
test_cases: Vec::new(),
}
}
pub fn add_test_case(&mut self, test_case: Box<dyn TestCase>) {
self.test_cases.push(test_case);
}
pub fn run_all(&self) -> TestResults {
let mut passed = 0;
let mut failed = 0;
for test_case in &self.test_cases {
if test_case.run() {
passed += 1;
println!("✓ {}", test_case.name());
} else {
failed += 1;
println!("✗ {}", test_case.name());
}
}
TestResults { passed, failed }
}
}
pub struct TestResults {
pub passed: usize,
pub failed: usize,
}
Lightweight Event Loop Source Code Implementation
Event Loop Core
// src/event_loop.rs
use std::collections::VecDeque;
use std::future::Future;
use std::pin::Pin;
use std::sync::{Arc, Mutex};
use tokio::sync::mpsc;
pub struct EventLoop {
task_queue: Arc<Mutex<VecDeque<Pin<Box<dyn Future<Output = ()> + Send>>>>>,
notifier: mpsc::Sender<()>,
}
impl EventLoop {
pub fn new() -> Self {
let (notifier, mut receiver) = mpsc::channel(32);
let task_queue = Arc::new(Mutex::new(VecDeque::new()));
// Start event loop thread
let queue_clone = task_queue.clone();
tokio::spawn(async move {
while let Some(_) = receiver.recv().await {
let mut queue = queue_clone.lock().unwrap();
while let Some(task) = queue.pop_front() {
task.await;
}
}
});
EventLoop { task_queue, notifier }
}
pub fn spawn<F>(&self, future: F)
where
F: Future<Output = ()> + Send + 'static,
{
let mut queue = self.task_queue.lock().unwrap();
queue.push_back(Box::pin(future));
let _ = self.notifier.try_send(());
}
}
Memory Management Strategy
// src/memory_manager.rs
use std::alloc::{GlobalAlloc, System};
use std::sync::atomic::{AtomicUsize, Ordering};
pub struct TrackingAllocator;
static ALLOCATED: AtomicUsize = AtomicUsize::new(0);
unsafe impl GlobalAlloc for TrackingAllocator {
unsafe fn alloc(&self, layout: std::alloc::Layout) -> *mut u8 {
let ret = System.alloc(layout);
if !ret.is_null() {
ALLOCATED.fetch_add(layout.size(), Ordering::SeqCst);
}
ret
}
unsafe fn dealloc(&self, ptr: *mut u8, layout: std::alloc::Layout) {
System.dealloc(ptr, layout);
ALLOCATED.fetch_sub(layout.size(), Ordering::SeqCst);
}
}
pub fn current_memory_usage() -> usize {
ALLOCATED.load(Ordering::SeqCst)
}
#[global_allocator]
static GLOBAL: TrackingAllocator = TrackingAllocator;
Cache Strategy Implementation
// src/cache.rs
use std::collections::HashMap;
use std::hash::Hash;
use std::time::{Duration, Instant};
pub struct Cache<K, V>
where
K: Eq + Hash,
{
store: HashMap<K, CacheEntry<V>>,
ttl: Duration,
}
struct CacheEntry<V> {
value: V,
expires_at: Instant,
}
impl<K, V> Cache<K, V>
where
K: Eq + Hash,
{
pub fn new(ttl: Duration) -> Self {
Cache {
store: HashMap::new(),
ttl,
}
}
pub fn get(&mut self, key: &K) -> Option<&V> {
if let Some(entry) = self.store.get(key) {
if entry.expires_at > Instant::now() {
return Some(&entry.value);
} else {
self.store.remove(key);
}
}
None
}
pub fn set(&mut self, key: K, value: V) {
let expires_at = Instant::now() + self.ttl;
self.store.insert(key, CacheEntry { value, expires_at });
}
pub fn cleanup(&mut self) {
let now = Instant::now();
self.store.retain(|_, entry| entry.expires_at > now);
}
}
Network and File System Source Code
HTTP Server and Client Source Code Implementation
HTTP Server Core
// src/network/http/server.rs
use std::net::SocketAddr;
use tokio::net::TcpListener;
use tokio::io::{AsyncReadExt, AsyncWriteExt};
pub struct HttpServer {
addr: SocketAddr,
}
impl HttpServer {
pub fn new(addr: SocketAddr) -> Self {
HttpServer { addr }
}
pub async fn run(&self) -> Result<(), std::io::Error> {
let listener = TcpListener::bind(self.addr).await?;
println!("HTTP server listening on {}", self.addr);
loop {
let (mut socket, _) = listener.accept().await?;
tokio::spawn(async move {
let mut buf = [0; 1024];
let n = match socket.read(&mut buf).await {
Ok(n) if n == 0 => return,
Ok(n) => n,
Err(e) => {
eprintln!("failed to read from socket; err = {:?}", e);
return;
}
};
let request = String::from_utf8_lossy(&buf[..n]);
println!("Received request:\n{}", request);
let response = "HTTP/1.1 200 OK\r\nContent-Type: text/plain\r\n\r\nHello, World!";
if let Err(e) = socket.write_all(response.as_bytes()).await {
eprintln!("failed to write to socket; err = {:?}", e);
}
});
}
}
}
HTTP Client Implementation
// src/network/http/client.rs
use std::time::Duration;
use tokio::net::TcpStream;
use tokio::io::{AsyncReadExt, AsyncWriteExt};
pub struct HttpClient;
impl HttpClient {
pub async fn get(url: &str) -> Result<String, String> {
// Simplified URL parsing
let host = if let Some(host) = url.strip_prefix("http://") {
host.split('/').next().unwrap_or("localhost")
} else {
return Err("Only http:// URLs are supported".into());
};
let port = 80;
let path = if let Some(path) = url.strip_prefix(&format!("http://{}", host)) {
if path.is_empty() {
"/"
} else {
path
}
} else {
"/"
};
// Establish TCP connection
let mut stream = TcpStream::connect(format!("{}:{}", host, port))
.await
.map_err(|e| format!("Failed to connect: {}", e))?;
// Send HTTP request
let request = format!(
"GET {} HTTP/1.1\r\nHost: {}\r\nConnection: close\r\n\r\n",
path, host
);
stream
.write_all(request.as_bytes())
.await
.map_err(|e| format!("Failed to send request: {}", e))?;
// Read response
let mut response = Vec::new();
stream
.read_to_end(&mut response)
.await
.map_err(|e| format!("Failed to read response: {}", e))?;
Ok(String::from_utf8_lossy(&response).to_string())
}
}
File System Operations Source Code Implementation
Asynchronous File Read/Write
// src/fs/async_fs.rs
use tokio::fs;
use tokio::io::{AsyncReadExt, AsyncWriteExt};
pub struct AsyncFileSystem;
impl AsyncFileSystem {
pub async fn read_file(path: &str) -> Result<String, std::io::Error> {
let mut file = fs::File::open(path).await?;
let mut contents = String::new();
file.read_to_string(&mut contents).await?;
Ok(contents)
}
pub async fn write_file(path: &str, contents: &str) -> Result<(), std::io::Error> {
let mut file = fs::File::create(path).await?;
file.write_all(contents.as_bytes()).await?;
Ok(())
}
pub async fn copy_file(src: &str, dest: &str) -> Result<u64, std::io::Error> {
fs::copy(src, dest).await
}
}
// src/fs/high_performance_fs.rs
use tokio::fs::File;
use tokio::io::{AsyncReadExt, AsyncWriteExt, BufReader, BufWriter};
pub struct HighPerformanceFileSystem;
impl HighPerformanceFileSystem {
pub async fn read_large_file(path: &str) -> Result<Vec<u8>, std::io::Error> {
let file = File::open(path).await?;
let mut reader = BufReader::new(file);
let mut buffer = Vec::new();
reader.read_to_end(&mut buffer).await?;
Ok(buffer)
}
pub async fn write_large_file(path: &str, data: &[u8]) -> Result<(), std::io::Error> {
let file = File::create(path).await?;
let mut writer = BufWriter::new(file);
writer.write_all(data).await?;
writer.flush().await?;
Ok(())
}
}
WebSocket Source Code Implementation
WebSocket Server
// src/network/websocket/server.rs
use tokio::net::{TcpListener, TcpStream};
use tokio_tungstenite::tungstenite::protocol::Message;
use futures_util::{SinkExt, StreamExt};
pub struct WebSocketServer {
addr: String,
}
impl WebSocketServer {
pub fn new(addr: &str) -> Self {
WebSocketServer {
addr: addr.to_string(),
}
}
pub async fn run(&self) -> Result<(), Box<dyn std::error::Error>> {
let listener = TcpListener::bind(&self.addr).await?;
println!("WebSocket server listening on ws://{}", self.addr);
while let Ok((stream, _)) = listener.accept().await {
tokio::spawn(handle_connection(stream));
}
Ok(())
}
}
async fn handle_connection(stream: TcpStream) {
let ws_stream = tokio_tungstenite::accept_async(stream)
.await
.expect("WebSocket handshake failed");
let (mut write, mut read) = ws_stream.split();
while let Some(msg) = read.next().await {
match msg {
Ok(Message::Text(text)) => {
println!("Received text message: {}", text);
if let Err(e) = write.send(Message::Text(format!("Echo: {}", text))).await {
eprintln!("Error sending message: {}", e);
break;
}
}
Ok(Message::Close(_)) => {
println!("Client disconnected");
break;
}
Err(e) => {
eprintln!("Error receiving message: {}", e);
break;
}
_ => {}
}
}
}
Network Protocol Parsing Source Code Implementation
TCP Protocol Parsing
// src/network/protocol/tcp_parser.rs
use bytes::BytesMut;
pub struct TcpParser;
impl TcpParser {
pub fn parse(&self, data: &mut BytesMut) -> Option<TcpPacket> {
if data.len() < 20 {
return None; // TCP header minimum 20 bytes
}
let src_port = u16::from_be_bytes([data[0], data[1]]);
let dst_port = u16::from_be_bytes([data[2], data[3]]);
let seq_num = u32::from_be_bytes([data[4], data[5], data[6], data[7]]);
let ack_num = u32::from_be_bytes([data[8], data[9], data[10], data[11]]);
let data_offset = (data[12] >> 4) as usize * 4;
let flags = data[13];
if data.len() < data_offset {
return None; // Insufficient data
}
let payload = if data_offset < data.len() {
Some(data[data_offset..].to_vec())
} else {
None
};
Some(TcpPacket {
src_port,
dst_port,
seq_num,
ack_num,
flags,
payload,
})
}
}
pub struct TcpPacket {
pub src_port: u16,
pub dst_port: u16,
pub seq_num: u32,
pub ack_num: u32,
pub flags: u8,
pub payload: Option<Vec<u8>>,
}
UDP Protocol Parsing
// src/network/protocol/udp_parser.rs
use bytes::BytesMut;
pub struct UdpParser;
impl UdpParser {
pub fn parse(&self, data: &mut BytesMut) -> Option<UdpPacket> {
if data.len() < 8 {
return None; // UDP header minimum 8 bytes
}
let src_port = u16::from_be_bytes([data[0], data[1]]);
let dst_port = u16::from_be_bytes([data[2], data[3]]);
let length = u16::from_be_bytes([data[4], data[5]]) as usize;
let checksum = u16::from_be_bytes([data[6], data[7]]);
if data.len() < length {
return None; // Insufficient data
}
let payload = if length > 8 {
Some(data[8..length].to_vec())
} else {
None
};
Some(UdpPacket {
src_port,
dst_port,
length,
checksum,
payload,
})
}
}
pub struct UdpPacket {
pub src_port: u16,
pub dst_port: u16,
pub length: usize,
pub checksum: u16,
pub payload: Option<Vec<u8>>,
}
Connection Pool Implementation
// src/network/connection_pool.rs
use std::collections::VecDeque;
use std::sync::{Arc, Mutex};
use tokio::net::TcpStream;
pub struct ConnectionPool {
pool: Arc<Mutex<VecDeque<TcpStream>>>,
max_size: usize,
}
impl ConnectionPool {
pub fn new(max_size: usize) -> Self {
ConnectionPool {
pool: Arc::new(Mutex::new(VecDeque::with_capacity(max_size))),
max_size,
}
}
pub async fn get_connection(&self, addr: &str) -> Result<TcpStream, std::io::Error> {
let mut pool = self.pool.lock().unwrap();
if let Some(conn) = pool.pop_front() {
Ok(conn)
} else {
// No available connection in pool, create new one
TcpStream::connect(addr).await
}
}
pub fn return_connection(&self, conn: TcpStream) {
let mut pool = self.pool.lock().unwrap();
if pool.len() < self.max_size {
pool.push_back(conn);
}
// Discard connection if pool is full
}
}
Request Batch Processing
// src/network/batch_processor.rs
use std::collections::VecDeque;
use tokio::sync::mpsc;
pub struct BatchProcessor<T> {
batch_size: usize,
timeout_ms: u64,
sender: mpsc::Sender<Vec<T>>,
receiver: mpsc::Receiver<Vec<T>>,
buffer: VecDeque<T>,
}
impl<T: Clone + Send + 'static> BatchProcessor<T> {
pub fn new(batch_size: usize, timeout_ms: u64) -> Self {
let (sender, receiver) = mpsc::channel(32);
BatchProcessor {
batch_size,
timeout_ms,
sender,
receiver,
buffer: VecDeque::with_capacity(batch_size),
}
}
pub async fn add_item(&mut self, item: T) -> Result<(), mpsc::error::SendError<Vec<T>>> {
self.buffer.push_back(item);
if self.buffer.len() >= self.batch_size {
self.flush().await
} else {
Ok(())
}
}
pub async fn flush(&mut self) -> Result<(), mpsc::error::SendError<Vec<T>>> {
if !self.buffer.is_empty() {
let batch = self.buffer.drain(..).collect();
self.sender.send(batch).await
} else {
Ok(())
}
}
pub async fn run_batcher(mut self) {
use tokio::time::{sleep, Duration};
loop {
if !self.buffer.is_empty() {
if let Err(e) = self.flush().await {
eprintln!("Failed to flush batch: {}", e);
}
} else {
sleep(Duration::from_millis(self.timeout_ms)).await;
}
}
}
}